public class HumanPlayer
extends com.badlogic.gdx.scenes.scene2d.Actor
Modifier and Type | Field and Description |
---|---|
java.lang.String |
color
Kolor gracza.
|
int |
food
Jedzenie gracza.
|
int |
gold
Złoto gracza.
|
java.lang.String |
race
Rasa gracza.
|
java.util.ArrayList<java.lang.Boolean> |
technology
Lista odkrytych technologii.
|
float |
techpoints
Punkty nauki gracza.
|
int |
turn
Tura gracza.
|
Constructor and Description |
---|
HumanPlayer(java.lang.String color,
int gold,
int food,
float techpoints,
int turn,
java.lang.String race,
java.util.ArrayList<java.lang.Boolean> tech)
Tworzenie obiektu gracza.
|
Modifier and Type | Method and Description |
---|---|
void |
payByTechPoints(float techpoints)
Odejmij punkty nauki.
|
void |
payFor(int gold,
int food)
Odejmowanie złota i jedzenia.
|
act, addAction, addCaptureListener, addListener, clear, clearActions, clearListeners, clipBegin, clipBegin, clipEnd, debug, draw, drawDebug, drawDebugBounds, fire, getActions, getCaptureListeners, getColor, getDebug, getHeight, getListeners, getName, getOriginX, getOriginY, getParent, getRight, getRotation, getScaleX, getScaleY, getStage, getTop, getTouchable, getUserObject, getWidth, getX, getX, getY, getY, getZIndex, hasParent, hit, isAscendantOf, isDescendantOf, isTouchable, isVisible, localToAscendantCoordinates, localToParentCoordinates, localToStageCoordinates, moveBy, notify, parentToLocalCoordinates, positionChanged, remove, removeAction, removeCaptureListener, removeListener, rotateBy, scaleBy, scaleBy, screenToLocalCoordinates, setBounds, setColor, setColor, setDebug, setHeight, setName, setOrigin, setOrigin, setOriginX, setOriginY, setParent, setPosition, setPosition, setRotation, setScale, setScale, setScaleX, setScaleY, setSize, setStage, setTouchable, setUserObject, setVisible, setWidth, setX, setY, setZIndex, sizeBy, sizeBy, sizeChanged, stageToLocalCoordinates, toBack, toFront, toString
public java.lang.String color
public int gold
public int food
public float techpoints
public int turn
public java.lang.String race
public java.util.ArrayList<java.lang.Boolean> technology
public HumanPlayer(java.lang.String color, int gold, int food, float techpoints, int turn, java.lang.String race, java.util.ArrayList<java.lang.Boolean> tech)
color
- Kolor gracza.gold
- Ilość złota.food
- Ilość jedzenia.techpoints
- Punkty nauki.turn
- Tura gracza.race
- Rasa gracza.tech
- Lista technologii.