public class SettingsScreen extends AbstractScreen
Modifier and Type | Field and Description |
---|---|
protected com.badlogic.gdx.scenes.scene2d.ui.Skin |
skin
Kontener dla zasobów gry.
|
spriteBatch, stage
Constructor and Description |
---|
SettingsScreen(LandTerrorGame game)
Konstruktor ekranu ustawień.
|
Modifier and Type | Method and Description |
---|---|
void |
dispose() |
void |
hide() |
void |
pause() |
void |
render(float delta) |
void |
resize(int width,
int height) |
void |
resume() |
void |
show() |
public SettingsScreen(LandTerrorGame game)
game
- Obiekt gry.public void show()
show
in interface com.badlogic.gdx.Screen
show
in class AbstractScreen
public void render(float delta)
render
in interface com.badlogic.gdx.Screen
render
in class AbstractScreen
public void resize(int width, int height)
resize
in interface com.badlogic.gdx.Screen
resize
in class AbstractScreen
public void pause()
pause
in interface com.badlogic.gdx.Screen
pause
in class AbstractScreen
public void resume()
resume
in interface com.badlogic.gdx.Screen
resume
in class AbstractScreen
public void hide()
hide
in interface com.badlogic.gdx.Screen
hide
in class AbstractScreen
public void dispose()
dispose
in interface com.badlogic.gdx.Screen
dispose
in class AbstractScreen